Shanghai
上海1987Shanghai
上海Remove mahjong tile pairs in one of the PC Engine's launch games.
Shanghai is a mahjong solitaire puzzle that first appeared on home computers in 1986. The PC Engine version came out on the console's launch day in 1987. It was one of the two games on sale that day.
| RELEASED IN JAPAN | 30 October 1987 |
|---|---|
| LAUNCH LINEUP | Shanghai and Bikkuriman World |
| RELEASED OUTSIDE JAPAN | No |
| ORIGINAL GAME | Activision, 1986, for home computers |
| ORIGINAL PROGRAMMER | Brodie Lockard |
| PLAYERS | One |
The original uses 144 tiles, and you remove all of them by matching pairs. Only free tiles can be matched,. Any two seasons form a pair, and any two flowers form a pair.
The game ends when no legal move is left on the board. The PC Engine version has one pattern with several tile layouts, and in the original a dragon blinks when you win.
Activision sold the original in 1986 for many computers, and it was programmed by Brodie Lockard. Sunsoft released an arcade version in 1988, under license from Activision. The 1987 PC Engine version came out alongside Famicom and PC-9801 versions.
PC Engine Fan readers gave the PC Engine version 19.13 out of 30, which is an average score. The original sold more than 500,000 copies by 1991. The series then continued on many platforms, including the PC Engine CD, where Shanghai II arrived later.
It is one of the console's first games, and it arrived with Bikkuriman World. It shows that puzzle games were part of the PC Engine's launch from the start. The launch lineup gave players a puzzle game from day one.
- The original was programmed by Brodie Lockard.
- The Activision original was sold as an ancient Chinese game.
- Shanghai II came to the PC Engine CD later.
- The game is a form of mahjong solitaire.